![]() In Bridge Constructor Portal you’ll be able to fly a surprising distance with only a small ramp. In general though, cables are weightless additions that can support a decent amount of weight with few drawbacks, though they’re certainly not as capable as girders are.Ĭables are good for hanging girders and bridges in awkward positions, and if you’re skilled enough, you can even use them to swing platforms. Cables can be used as supports, and unlike girders, you can stretch them as long as you like, meaning you can hang a bridge in suspense, as long as you’re smart about weight distribution. This however just might get you around the weight issue. Overbuilding won’t be a big problem, but you definitely need to keep it in mind when trying to balance longer and larger structures. In some situations, a bridge with less support girders, to reduce the weight, might be beneficial, though that’s mainly in situations where you have both above and below supports. Overbuilding bridges can be a problem, especially if there are few connection points to distribute the weight to. Now I did say you can feel comfortable adding plenty of girders, but weight is an important factor. You do have to factor in stress points and uneven weight, but you can feel fairly comfortable adding a lot of support girders in the name of stability. You’ll come across many instances where you’ll have odd connection points and may struggle to get a bridge in place, but triangular supports along the top or bottom (or maybe both) will help bridges stay in place, even in odd positions. A straight bridge with just a couple of overhead connection points can hold steady if you have triangular girder shapes to support the bridge along its length. Triangle shapes will be your go-to method of strengthening your structures. You can use cables to hang your bridge on distant connection points too, or even arch your like a rounded doorway (yes, an archway) to enhance its strength. To start strengthening your bridges, you’ll need to form girders around your bridges to act as supports, connecting your bridge and distributing the weight to other connection points, if possible. Stretch girders and string them together to form basic bridges, and tap them to make them roads your vehicles can cross. I mean, the game is called Bridge Constructor Portal, so it’s no surprise you’ll be building bridges, but ensuring your structures are going to handle one vehicle, or even a whole convoy, is going to require work. Read through our advice and you’ll be well prepared for the road ahead, but if you’re in doubt, check the Best Practices page in the menu.įor more advice on thinking with Portals, check out our guide. You’ll be building a variety of bridges and ramps in Bridge Constructor Portal, so you’ll need to be aware of weights, supports, arches and more in order to get through these test chambers. Make sure its path isnt blocked.So you’re already a Portal pro, huh? Well that’s good, but how are you with building bridges? If you’re not the best, then welcome to Bridge Building 101, where we’ll run you through how to get from A to B. The lower cart will ride into the blue portal, then fall down from the ceiling. Support it with cables connected to the wall. The upper cart will launch up to the top left corner and fall down the wall, where you need to make a bridge leading into the yellow portal. If your carts can't make the jump off your initial ramp, use the anchor points in the middle to make short landing pads. The top cart should land on the launcher, the lower carts should ride into the blue portal. In front of the propulsion gel in the bottom left, make a two tiered bridge (supported by cables from above) that will launch the carts upward. Once those are all done you just need to make a few bridges. Finally, in the bottom right, create a single hanging panel down in front of the pellet spawner to stop it from reaching the receiver. Next, in the top left corner, use the two anchor points on the curved wall to build a tall tower up to the Cube spawner, then build solid panels out left and right to create a counterweighted platform that will stop the Cube from falling on the button. You can build this tower into your upper bridge later. On the right side, use the upper right and middle right anchor points to make a ramp and wall that will guide the falling Cube away from the blue laser, and onto the button below. To begin, we will make sure all of the Cubes end up in the right place.
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